翻訳と辞書
Words near each other
・ Time for Revenge
・ Time for Sunday School
・ Time for Terry
・ Time for the Show
・ Time for the Stars
・ Time for Three
・ Time for Timer
・ Time for Truth
・ Time for Tyner
・ Time for Yesterday
・ Time formatting and storage bugs
・ Time Freak
・ Time from NPL
・ Time Further Out
・ Time Gain Compensation
Time Gal
・ Time Gentlemen Please
・ Time Gentlemen Please (album)
・ Time Gentlemen, Please!
・ Time Gentlemen, Please! (video game)
・ Time geography
・ Time Goes By
・ Time Has Come Today
・ Time Has Come Today (Grey's Anatomy)
・ Time Heals
・ Time Heals Nothing
・ Time Heist
・ Time hierarchy theorem
・ Time High Fiction
・ Time Hollow


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Time Gal : ウィキペディア英語版
Time Gal

is an interactive movie video game developed and published by Taito, and originally released in Japan for the arcades in 1985. It is an action game which uses full motion video (FMV) to display the on-screen action. The player must correctly choose the on-screen character's actions to progress the story. The pre-recorded animation for the game was produced by Toei Animation.
The game is set in a fictional future where time travel is possible. The protagonist, Reika, travels to different time periods in search of a criminal, Luda, from her time. After successfully tracking down Luda, Reika prevents his plans to alter the past.
''Time Gal'' was inspired by the success of earlier laserdisc video games, most notably the 1983 title ''Dragon's Lair'', which also used pre-recorded animation. The game was later ported to the Sega/Mega-CD for a worldwide release, and also to the LaserActive in Japan. The home console versions received a mixed reception.
==Gameplay==
''Time Gal'' is a FMV-based game which uses pre-recorded animation rather than sprites to display the on-screen action. Gameplay is divided into levels, referred to as time periods. The game begins in 4001 AD with the theft of a time travel device. The thief, Luda, steals the device to take over the world by changing history. Reika, the protagonist also known as Time Gal, uses her own time travel device to pursue him; she travels to different time periods, such as 70,000,000 BC, 44 BC, 1588 AD, and 2010 AD, in search of Luda. Each time period is a scenario which presents a series of threats that must be avoided or confronted. Successfully navigating the sequences allows the player to progress to another period.〔(【引用サイトリンク】 Time Gal Videogame by Taito (1985) )
The player uses a joystick and button to input commands, though home versions use a game controller with a directional pad. As the game progresses, visual cues—highlighted portions of the background or foreground—will appear on the screen to help survive the dangers that occur throughout the stage; more difficult settings omit the visual cues. Depending on the location of the cue, the player will input one of four directions (up, down, left and right) or an attack (shoot the target with a laser gun). Inputting the correct command will either avoid or neutralize the threats and progress the game, while incorrect choices result in the character's death. Reika dying too many times results in a game over.〔 Specific moments in the game involve Reika stopping time. During these moments, players are presented with a list of three options and have seven seconds to choose the one which will save the character.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Time Gal」の詳細全文を読む



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